Rations

There are two types of ration: rood and drink.

You require 2 food units and 4 hydration units per day to suvive.

7 days without food or 2 days without hydration means the player dies.

Every day without food units the player gets a -1 STR, -2 END, -1 CON, -8 Morale, -1 WILL, -1 DEX and a -1 AGL debuff that stacks for every day the player has not consumed food. (Called )

Every 12 hours without hydration the player gets a -2 END, -2 CON, -5 Morale, -1 INT, -1 WILL, these debuffs stack for every 12 hours the player goes without hydration. (Called  )

If a player manages to only get half the required units for a day, the player gets the starving or dehydrated debuff, however the unit(s) consumed the previous day carry over to the next day.

For example:

John only manages to find 1 can of tuna, he eats the tuna, giving him 1 unit of food, as he did not reach the 2 unit quota, he gets the starving debuff however, tomorrow he only needs to get 1 more unit of food to meet the quota as the unit carried over from the previous day.

Examples of food types and unit value
Fruit such as: Apples/Oranges/Bananna's- 1/2 a unit of food

Snack food: (Pretzels, Your favourite chips, bag of nuts, crackers)- 1/2 a unit of food